Part 1 of 3, the rest is in the replies below.
Hustix Sundering is our story-driven RPG on one hand-built island: gather, craft, fight your way through a world that was torn apart, and find out why. It is still in development and not open yet. This post lists everything that has been built so far. From here on every update gets its own short post, so you can follow along.
Numbers (health, prices, levels) are still being tuned. If something feels off, tell us on the forum.
The short version
- 6 skills: Mining, Combat, Farming, Foraging, Fishing and Dungeon, each with levels, stats and its own gear.
- A guided road from the hub to the end of the map, with a 31-quest line, a boss-bar arrow and a compass that always show where to go next.
- Gear that grows: every skill has tiers of tools and armor. You gather, compact, craft the first piece, level up, and craft the next tier from the piece before it.
- 4 combat zones: Graveyard, Spider Pens, the Dunes and the Nether Wastes, each made for a specific armor set.
- The Sunken Citadel: our first dungeon. 4 floors, a queue for 2-7 players, bosses, drop-only armor sets and sword abilities.
- Fishing in two halves: the Fishery at the hub (levels 0-30) and the Frost Pier at the ice (levels 30-50), with sea creatures, rods and armor.
- A full economy: purse, bank, merchants, Bazaar, Auction House and player trading.
- Your own island (Homestead), a story told by dozens of NPCs, and a cosmetics-only store.
The road through the world
A new player should never wonder where to go. The world is walked in this order, and the quests follow it:
| Stop | What you do there |
|---|---|
| The Hub | Meet the Elder, get the free Starter kit from the Forger, learn the menu |
| The Fishery | Take a free rod, catch your first fish, craft the Angler's Set |
| The Farm & the Forest | Harvest crops, chop trees, craft your first Farmer's and Lumberjack's gear, visit your Homestead |
| The Mine | Mine ore, sell it, save coins in the bank, craft your first Miner's gear |
| The Graveyard | Your first fight, meet the Warden, craft the Squire's Set |
| The Spider Pens | Silk and spider eyes, craft the Webslayer's Set |
| The Dunes | Tougher monsters, the village of Dunehaven, the Sandmines |
| The Nether Wastes | Fire and fury, gold and blaze rods, craft the Warlord's Set |
| The Sunken Citadel | The first dungeon, opens at Combat level 8 |
Quests and the tracker
- 31 quests, one after the other, worth about 1,400 Sundering XP plus coins. Every stop starts with a quest that simply asks you to find the place.
- Quest tracker: a boss bar with an arrow, the goal and the distance in blocks, and your compass points to it. Turn it off with
/quests tracker. - Open your quests with
/quests(pages with arrows), or from the Sundering Menu. - Quest types: open the menu, buy, sell, mine, kill, deposit, harvest, chop,
/home, reach a skill level, talk to an NPC, enter a zone, catch fish and craft an item. - New in 0.26: every skill's first set of gear is part of the line, so you learn gather, compact, craft, level up, upgrade on the way. The Squire's Set comes right after the Graveyard, the Webslayer's Set is made at the Spider Pens before you enter the Dunes, and the Warlord's Set before the dungeon.
Skills and levels
Six skills, each with up to 50 levels (the Dungeon skill has 30). Every level gives a small permanent bonus (Mining Fortune, Farming Fortune, Foraging Fortune, Fishing Speed, Crit Chance, Health ...).
- Skill XP is quick at the start and a long road towards level 50. Fishing and Dungeon have XP tables of their own.
- Sundering Level is your overall level. One level is only 50 XP and there is no level cap, so the number climbs fast at the start. Your level changes the colour and tier of your chat and tab prefix.
- XP sources today: every skill level you gain, quests, discovering new zones and warps. More are planned (see the end of this post).
- Level-up messages show what you unlocked (stat bonuses, recipes) with a title and a sound.
- Gear needs its level to be used, not only to be crafted, so a high-tier item handed to a low-level player does nothing until they catch up.
Gathering skills
Mining
- Nodes turn to bedrock and respawn after a few seconds as a weighted random block of the zone (stone or ore). Drops go straight into your inventory.
- Mining Speed, Mining Fortune and Breaking Power decide how fast you break, how much you get and what you can break.
- Two ore tables: the basic mine (coal, iron, gold) and the deep mine (copper, redstone, lapis, diamond, emerald).
- The Sandmines: sand, mined with a shovel (Refined, Gilded and Crystal shovels).
- The Sunken Mine: the old mine under Dunehaven, with the rare Ashen Vein. Its Ashen Ore is always exactly one per node, never multiplied by Fortune, so it stays rare.
Farming
- On a farm a fully grown crop is harvested with one click, gives Farming Fortune drops and XP, and grows back in seconds. Wheat, carrots, potatoes, beetroot, nether wart, melon and pumpkin.
- The same crops can be harvested on your Homestead.
- Gear: Farmer's Hoe line and the Farmer's Set.
Foraging
- Outside protected areas every tree can be chopped: logs and leaves give drops and XP and grow back piece by piece.
- Buildings made of logs are safe: only real trees (logs with a crown of leaves) can be chopped.
- Gear: Lumberjack's Axe line and the Lumberjack's Set.
Fishing (new)
Fishing is the fifth skill and comes in two halves:
The Fishery (hub, levels 0-30)
- A river with small fish first. As you level, the small fish disappear and better ones appear: Minnow, River Perch, Mud Carp, Silver Trout, Brook Pike, Amber Eel, Sunfin Bass and the rare Gilded Sturgeon, plus junk and the occasional sunken coin purse.
- Sea creatures can take your hook: Reed Lurker, Silt Stalker, Drowned Warden and the Marsh Tyrant. Killing one gives Fishing XP, not Combat XP, and they drop Murky Scales and Tidal Pearls.
- Gear: the free Starter Rod, then Angler's (level 5), Tidecaller's (12) and Deepcurrent (20) rods and sets. The Angler's Set needs no level: it is your starter set.
The Frost Pier (at the ice, levels 30-50)
- Black, cold water with bigger fish: Frost Smelt, Ice Cod, Glacier Char, Rime Salmon, Frostfin Tuna, Polar Marlin and the legendary Aurora Koi.
- Bigger sea creatures: Frostbitten Drowned, Rime Stalker, Glacier Warden and the rare boss Pier Leviathan.
- Gear: Glacier (30) and Leviathan's (42) rods and sets.
How it feels: Fishing Speed shortens the wait for a bite, Sea Creature Chance makes creatures more likely. "RARE CATCH" is only announced when a catch is really rare for your level. Fishing is a long, relaxed grind: the first rod and set take a few hours of fishing, the top tier is a real project.
Gear and crafting
- Recipe interface (
/recipes, or the Recipes button): click to craft, from anywhere. Ingredients are taken from your inventory, so recipes with hundreds of items work without a grid. A button opens the normal 3x3 workbench too. - Compacting: 80 raw items become one Compacted item (wheat, iron, logs, fish ...). Compacted items are worth exactly 80 times the raw price, so compacting never creates coins out of nothing.
- Upgrade chains: higher tiers are crafted from the piece before them plus new materials. Skill level unlocks each recipe.
- Set bonuses: wearing 2 or 4 pieces of a set gives extra stats.
- Rarities: Common, Uncommon, Rare, Epic, Legendary. Item texts update themselves when a balance change happens.
| Skill | Tools | Armor |
|---|---|---|
| Mining | Pickaxe: Refined (5), Gilded (10), Crystal (20), Ashen (30); Shovel: Refined, Gilded, Crystal | Miner's (5), Prospector's (10), Excavator's (20), Ashen (30) |
| Farming | Farmer's Hoe (5), Gilded (15), Crystal (20) | Farmer's Set (5) |
| Foraging | Lumberjack's Axe (5), Gilded (15), Crystal (20) | Lumberjack's Set (5) |
| Fishing | Rods at 5 / 12 / 20 / 30 / 42 | Angler's (no level), Tidecaller's (12), Deepcurrent (20), Glacier (30), Leviathan's (42) |
| Combat | Refined Blade (3), Gilded Blade (5), Crystal Blade (11) | Squire's (3), Webslayer's (5), Warlord's (8) |
| Dungeon | Four drop-only swords with abilities | Four drop-only sets (see the dungeon) |
The Starter kit (sword, pickaxe, shovel, fishing rod and four armor pieces) is free at the Forger in the hub.